Project Experience

Computer Engineering Capstone Project | NUS School of Computing

System Integration and Development Capstone Project | Jan 2025 to May 2025

  • Developed an immersive augmented reality-based game visualiser in Unity using C# and Vuforia, collaborating with 4 team members on hardware and systems integration to display real-time player statistics and game effects
  • Engineered interactive user interface components such as health bars, crosshairs, and ammunition counters for the visualiser, enabling dynamic responses to augmented reality markers and enhancing gameplay engagement
  • Resolved hardware-visualiser integration issues by prototyping multiple mounting configurations, ultimately improving stability and usability of the game visualiser

Project Orbital | NUS School of Computing

Independent Software Development Project | May 2022 to August 2022

  • Collaborated in a team of 2 to build a (Mobile Navigation Application) using JavaScript and React Native that provides users with updated information on venues in the School of Computing
  • Implemented software engineering principles and practices in the mobile navigation application, leading to a robust and scalable solution, and attained an advanced level of achievement for demonstrating strong performance and adherence to software engineering best practices
  • Level of Achievement: (Apollo 11) (Advanced)