Project Experience

Computer Engineering Capstone Project | NUS School of Computing

System Integration and Development Capstone Project | Jan 2025 to May 2025

  • Developed an immersive augmented reality game visualiser in Unity using C# and Vuforia, collaborating with 4 team members on hardware and system integration to display real-time player statistics and game effects
  • Engineered interactive user interface components (health bars, crosshairs, ammunition counters) that dynamically responded to augmented reality markers to enhance gameplay responsiveness
  • Resolved hardware–visualiser integration issues by prototyping mounting configurations to improve system stability and overall usability

Project Orbital | NUS School of Computing

Independent Software Development Project | May 2022 to August 2022

  • Collaborated with a teammate to develop a Mobile Navigation Application using JavaScript and React Native that provides real-time venue information for the School of Computing
  • Applied software engineering best practices, including modular design and code documentation, to improve code maintainability and scalability
  • Level of Achievement: (Apollo 11) (Advanced)