Project Experience
Computer Engineering Capstone Project | NUS School of Computing
System Integration and Development Capstone Project | Jan 2025 to May 2025
- Developed an immersive augmented reality-based game visualiser in Unity using C# and Vuforia, collaborating with 4 team members on hardware and systems integration to display real-time player statistics and game effects
- Engineered interactive user interface components such as health bars, crosshairs, and ammunition counters for the visualiser, enabling dynamic responses to augmented reality markers and enhancing gameplay engagement
- Resolved hardware-visualiser integration issues by prototyping multiple mounting configurations, ultimately improving stability and usability of the game visualiser
Project Orbital | NUS School of Computing
Independent Software Development Project | May 2022 to August 2022
- Collaborated in a team of 2 to build a (Mobile Navigation Application) using JavaScript and React Native that provides users with updated information on venues in the School of Computing
- Implemented software engineering principles and practices in the mobile navigation application, leading to a robust and scalable solution, and attained an advanced level of achievement for demonstrating strong performance and adherence to software engineering best practices
- Level of Achievement: (Apollo 11) (Advanced)